Attribute Levels

 

In order to accurately show how each attribute effects your character I downloaded a level 150 starter Battle Mage. This Battle Mage had not used any of its skill or attribute points and I also stripped it of all gear (except when checking Weapon Damage). I then awarded it 10 points in each attribute in the order given below. As I awarded each attribute I noted what its effect were...

Big thanks goes out to Shard for helping me out with the exact figures of Weapon Damages!

Below you will see: Increase Weapon * Damage by 0.001545 of the "weapon's base damage". Well this is how the formula works:

If the base damage of a weapon is 2000 the formula will look like this...

2000 x 0.001545 = 3.09

Therefore, your damage with ONE point into Strength will make the Physical Damage increase by 3.09 points.

Strength: Increases your attack rate, melee damage and health points

  • Increased maximum Health by 148
  • Increased Attack Rating by 5
  • Increased Defense Rating by 2
  • Increase Weapon Physical Damage by 0.001545 of the "weapon's base damage"
  • Increase Weapon Fire Damage by 0.001545 of the "weapon's base damage"
  • Increased Weapon Bonus by 4%

Endurance: Increases your body's defense and reduces the effects of poison

  • Increased Resistance by 3
  • Increased Physical Resistance by 1
  • Increased Magic Resistance by 1
  • Increased Poison Resistance by 1
  • Increased Armor Bonus by 3%
  • Increase Weapon Poison Damage by 0.001545 of the "weapon's base damage"


Dexterity: Increases defense rating and ranged damage

  • Increased Attack Rating by 5
  • Increased Defense Rating by 8
  • Increased Resistance by 1
  • Increased Fire Resistance by 1
  • Increase Weapon Fire Damage by 0.001545 of the "weapon's base damage"


Physical Regeneration: Accelerates health recovery and regeneration time for non-magical combat arts

  • Increased maximum Health by 147
  • Increased Resistance by 1
  • Increases Physical Resistance by 1
  • Lower Combat Art Regeneration Time


Mental Regeneration: Increases the damage dealt by spells and shortens the regeneration time for spells

  • Increased Combat Art Damage by 3-3
  • Increased CA Fire Damage by 1
  • Increased CA Magic Damage by 1
  • Increased Resistance by 1
  • Increased Magic Resistance by 1
  • Increase Weapon Magic Damage by 0.001545 of the "weapon's base damage"
  • Increase Spell Damage
  • Lower Spell Regeneration Time


Charisma: Increases the damage you are able to inflict with poison and decreases trade prices

  • Increased Resistance by 1
  • Increased Poison Resistance by 1
  • Increase Weapon Poison Damage by 0.001545 of the "weapon's base damage"
  • Lower trade prices (unsure of how much)



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