|
Level |
Skill |
Description |
| Beginning |
Concentration |
Improves the regeneration rate of all combat arts. |
| Weapon Lore |
Opponents suffer more damage from close and ranged combat attacks. |
| Level 3 |
Dual Wielding |
Enables the wielding of two weapons during combat, increases attack
value and speed. |
| Unarmed Combat |
Increases the speed and effectiveness of hand to hand attacks in close
combat (bare hands or combat gauntlets). |
| Ranged Combat |
Increases the speed and effectiveness of attacks with ranged weapons. |
| Axe Lore |
Increases the speed and effectiveness of attacks with axes. |
| Armor |
Increases armor class and decreases the encumbrance caused by armor. |
| Sword Lore |
Increases the speed and effectiveness of attacks with swords. |
| Agility |
Increases defense and attack values during combat. |
| Constitution |
Increases life energy and improves it's regeneration rate. |
| Level 6 |
Riding |
Enables the riding of superior horses. |
| Level 12 |
Disarming |
Increases the chances of disarming opponents during combat. |
| Level 20 |
Long-handled Weapons |
Increases the speed and effectiveness of attacks with long-handled
weapons. |
| Level 30 |
Parrying |
Attacks can be parried (deflected) with weapons and shields. |
| Level 50 |
Trading |
Merchants will offer their goods cheaper and are more likely to offer
special items. |