iants
The giants split from the goblins and they are distantly related to the
ogres. They will often surround themselves with goblins as these smaller
creatures offer some protection and they turned out to be willing
helpers. Usually these strong creatures live in remote areas, as they
tend to avoid large groups of humans even though they like to feast on
the flesh of their human or elven victims. In the northern forests and
the eastern swamps of Ancaria is where Hill Giants mostly live; their
relatives, the Ice Giants, haunt the districts around Icecreek Dale. The
Ice Giants are infamous for their barbaric rites and their cruel raids.
These raids, however, were always doomed to failure at the walls of
Ancaria's stronghold, the monastic citadel of Icecreek Dale.
SCREENSHOTS
oblins,
Orcs and Ogres
The origin of the goblinoids, such as orcs, goblins and ogres is
unknown. There are speculations that they stem from early tribes of
humans and dwarves mingling with each other. The ogres are a variation
bred from the enslaved orcs of Mhurag-Nar during the occupation of the
Dark Elven empire. Similarities between the Dark Elven "Nar" and the
Orcish "Nur", both expressions for strongholds, appear to date back to
this era of slavery. The heritage of the goblins seems to be even older.
These creatures are not truly evil, but rather chaotic. There are
speculations here that the orcs evolved from a variation of goblins,
which had to develop aggressive behavior patterns in the harsh and
hostile environments they used to live in. The rare imps are another
derivation from the goblins. They are well known for causing trouble and
they always like to join the superior side, hoping to find protection.
Therefore, they are frequently found as familiars in the employment of
sorcerers.
SCREENSHOTS |